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  • Ch. 4: This is Not Your World

    Advanced Rules

    “You try to open the door but are meet with higher than expected resistance. Eventually you open it enough to see … nothing. No, less than nothing. The void itself. The void tries to suck you in. The door slams shut, crushing your left hand in the process."

    Overview:

    This page is set aside for optional and expanded rules.

    Krill: A common name for human inhabits of the Devourer

    Morale: ablity to handle stress, is used as a currency for some actions

    Talent: The overall capabilities of your Krill

    Specialty: More niche skills of your Krill

    Ability: A power gained from your Archetype or a Trait

    Psionic: Power gained from contact with the Devouer, see as both useful and off-putting.

    Outcast: Someone shunned for one or more human sociatys, commonly ones in the Knot, for their misdeeds.

    Wyrd: A being, object, or event related to the Devouer, more offen the strange land of Annwn.

    Cycle: The Devourer Equivelent of a Day, is around ~36 hours


    Being Human





    The World




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